
Real Racing 3
EA's long-running licensed racing sim on mobile, with a compact visual-quality menu built around a clear High Detail vs. frame-rate trade-off and a 60 FPS ceiling.
- Developer
- Firemonkeys Studios
- Publisher
- Electronic Arts
- Released
- 2013
- FPS Cap
- 60 FPS
Estimate your FPS
Pick your phone to estimate Real Racing 3 performance — results update instantly.
Your Phone
Snapdragon 8 Gen 2 · 8GB · 120Hz refresh
Your Estimated Real Racing 3 Performance
45
Minimum
55
Average
60
Maximum
- Preset
- HD
- FPS Cap
- 60 FPS
- Capped?
- No — chipset-limited
- RAM
- OK
Moderate load — stable on most flagships.
FPS values displayed on GamerSpecs are estimates. Actual game performance may vary depending on hardware configuration, drivers, cooling, power limits, background applications, and game updates.
About Real Racing 3
Real Racing 3 is a licensed, physics-driven racing simulator that has been scaling gracefully across phones since 2013. Its options screen is intentionally lean: the important lever is the visual-quality mode, which trades a richer 'High Detail' presentation for a smoother frame rate, backed by individual toggles for shadows, car reflections, anti-aliasing, motion blur and environment detail. The game tops out at 60 FPS, so tuning here is about holding a rock-steady frame rate through braking zones and full grids rather than chasing higher numbers — a consistent 60 with reflections and shadows off makes lap times far more repeatable than a prettier but fluctuating High Detail run. Controls (tilt, wheel or touch) and camera view round out the setup.
Best mobile settings
Three curated profiles — max FPS for competitive, balanced, and HD graphics.
High Frame Rate (Competitive)
The performance-first side of the visual-quality trade-off: a rock-steady 60 FPS with heavy effects off, for the most repeatable braking points and lap times.
| Setting | Value | Why |
|---|---|---|
| Visual Quality | High Frame Rate / Performance | Chooses smoothness over the 'High Detail' look — the menu's core decision. |
| Frame Rate | 60 FPS | A steady 60 is what makes braking and turn-in consistent lap to lap. |
| Shadows | Off | One of the biggest GPU costs; off keeps full grids stable. |
| Car Reflections | Off | Real-time reflections are expensive and never affect your racing line. |
| Anti-Aliasing | Off | — |
| Motion Blur | Off | Keeps the road crisp at speed instead of smearing. |
| Environment Detail | Low | — |
| Weather / Time-of-day Effects | Minimal | — |
| Camera | Bumper / Hood | The lowest, most stable view for judging apexes and braking. |
| Steering Control | Steering Wheel / Tilt | — |
Balanced
Keeps the 60 FPS target but restores shadows and anti-aliasing for a cleaner look — a comfortable default on mid-range and flagship phones.
| Setting | Value | Why |
|---|---|---|
| Visual Quality | Balanced | — |
| Frame Rate | 60 FPS | — |
| Shadows | On | — |
| Car Reflections | Off | Left off — the least visible setting for its cost. |
| Anti-Aliasing | On | — |
| Motion Blur | Off | — |
| Environment Detail | Medium | — |
| Weather / Time-of-day Effects | On | — |
| Camera | Chase / Cockpit | — |
| Steering Control | Tilt / Wheel | — |
High Detail
The full-fidelity side of the trade-off — reflections, shadows and effects on. Best on flagship phones, and it will trade away frame-rate steadiness to get there.
| Setting | Value | Why |
|---|---|---|
| Visual Quality | High Detail | Richest presentation; expect frame rate to dip under load versus the Performance mode. |
| Frame Rate | 30–60 FPS | High Detail can't always hold a locked 60 in full grids or bad weather. |
| Shadows | On | — |
| Car Reflections | On | The headline High Detail effect — mirror-like paintwork, but costly. |
| Anti-Aliasing | On | — |
| Motion Blur | On | — |
| Environment Detail | High | — |
| Weather / Time-of-day Effects | Full | — |
| Camera | Chase / Cockpit | — |
| Steering Control | Tilt / Wheel | — |
Device requirements
Minimum
- OS
- Android 5 / iOS 10
- Chipset
- Snapdragon 625 / Apple A9
- RAM
- 2 GB
- Storage
- 3 GB
Recommended
- OS
- Android 10 / iOS 13
- Chipset
- Snapdragon 855 / Dimensity 900 / Apple A12
- RAM
- 4 GB
- Storage
- 5 GB
Optimization tips
- 1
The visual-quality mode is the whole decision — pick High Frame Rate for racing and lap times, and only switch to High Detail when you want the game to look its best.
- 2
Turn shadows and car reflections off first; they're the two heaviest effects and neither changes your racing line.
- 3
Aim for a steady 60 rather than a pretty-but-fluctuating frame rate — consistency at the braking point matters more than fidelity for fast laps.
- 4
Enable your phone's game / performance mode and close background apps so long career and endurance sessions don't throttle mid-race.
- 5
Keep the phone cool — remove the case or use a clip-on cooler; heat is the main cause of frame-rate dips in longer events.
- 6
A wired or Bluetooth controller (Real Racing 3 supports gamepads) gives more precise throttle and braking than tilt without touching graphics at all.